GLee (GL Easy Extension) est une bibliothèque externe permettant de simplifier l’utilisation des extensions d’OpenGL. Le 9 février dernier, la bibliothèque est sortie dans sa version 5.4 supportant maintenant, les extensions d’OpenGL 3.0, la dernière version de l’API graphique.
Voici les nouvelles fonctionnalités de cette version 5.4 :
* OpenGL 3.0 support, and 41 new extensions. * 5.4 : fixes for GL_NV_gpu_program4, GL_EXT_shader_program4. * 5.4 : Added 5 new extensions : o GL_EXT_texture_swizzle o GL_NV_explicit_multisample o GL_NV_transform_feedback2 o WGL_NV_gpu_affinity o GLX_ARB_create_context * 5.4 : Various dead/dummy extensions have been removed, including : o GL_NV_geometry_program4 (merged with GL_NV_gpu_program4) o GL_NV_vertex_program4 (merged with GL_NV_gpu_program4) o GL_NV_fragment_program4 (merged with GL_NV_gpu_program4) o WGL_NV_video_out (renamed to WGL_NV_video_output) * 5.33 : fixes some GCC warnings * 5.33 : fixes some conflicts with glext.h on OS X * 5.33 : fixes an issue where 2 extensions could go missing on some platforms * 5.32 : fixes a potential access violation in __GLeeGetExtensions - thanks to Jacques Beaurain for spotting this bug. * 5.31 : fixes a GLX compile error * 5.30 : Better Linux/Mac OS support